Heist Rules
These must be followed for any robberies, as the culprit or responding officer.
1 - Police must immediately identify themselves (MRPD) when arriving on scene and attempt verbal communication before firing their weapon.
Criminals MUST be in the immediate area for this to apply to them.
This is in effect from the moment the Robbery/Heist is started until either
The Criminals involved are arrested and/or
The Criminals involved escape.
2 - Police will assume that suppressive shots will be fired at them without verbal communication from Criminals.
3 - Police and Criminals are allowed to return fire with the intent to injure/put down once they receive suppressive fire from each other.
Do NOT attempt to pull out a weapon, raise your weapon, or shoot if a Player has you at gunpoint. Example: Criminal runs out of Store, weapon in hand, into a Police Officer who has his gun pointed at him. At this point, the Criminal is NOT allowed to raise his weapon and attempt to shoot because it is not valuing life.
4 - Criminals are NOT required to use verbal communication before firing at Police.
However, they must use suppressive fire if they choose not to verbally communicate first. Suppressive fire means firing shots at Police with the intent to push them back into cover without injuring them. Give Police the opportunity to take cover, react, and fire back before shooting with the intent to down the Police Officer.
Suppressive Fire Examples:
Shooting at the feet of a Police Officer
Shooting the car doors and hood of a Police car
5 - DO NOT log out in the middle of combat, i.e. combat logging.
6 - You cannot complete any heist with more than 6 people involved in the heist. This allows counter play to the police.
7 - You cannot knowingly coordinate heists to start at the same time. Give at least 10 minutes between completion of heists. (This method is terribly unfair to police)
8 - Do not park vehicles inside of a heist building with the intent of escaping through the doors – this is unrealistic. (IE. Motorcycle in a store robbery.)
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